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Perspective

Mr. Wilson taught a lesson on one point perspective drawing to the students. Even though drawing a horizon and vanishing point was a challenge for many of the younger students, they were still engaged in the lesson. The novelty of using rulers to create a design was all many of the students needed. There were lots of diagonal lines and attempts at vanishing roads. All of the students were very proud of their line drawings and could not wait to show me what they had created. I believe that the message from our read aloud books is making a difference. Students see themselves as creators.



A group of students continued their video game creation with Pixel Press Floors. The intensity of focus and success reinforces the need for gamification as an instructional strategy. Creating the games and getting immediate feedback is so motivating. I asked one of the students who I know struggles to stay focused in class if he would work harder if he could design games during the school year. I received a huge smile as a response. As a teacher I need to find ways to embed concepts students need to learn with this motivating technology. This summer program has been an excellent time and space to experiment with apps, programs and engineering design projects.


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